This page describes all quests in Aground. Quests are given by NPCs and sometimes your character. A list of quests you have received can be accessed by pressing Q. When a quest is available or complete, an exclamation mark will be displayed above the NPC.

List of Quests Edit

Quest Requirements Given By Prerequisites Reward Notes
Build Hut 8 Wood Self None Hut You can rest in the hut for a stamina refill
Build Storehouse 8 Wood, 4 Berries Builder (if saved) None Storehouse

6 Exp

The builder will give you a stone axe.
Craft Smelter 15 Coal Miner None Smelter

20 Exp

The miner will give you a stone pick.
Build Farm 15 Wood Farmer Smelter Farm, 2 Bread

10 Exp

The farm grows food
Hunting Boars Bow, Defeat 5 Boars Hunter Pickaxe Backpack

30 Exp

The hunter will give you a workbench.
Magic Materials 1 Dragonblood Alchemist None Lab

60 Exp

The lab is used to craft potions
Apple Seeds 4 Apples Farmer Build Farm Orchards

10 Exp

Orchards grow apples in the farm
Build Kitchen 10 Wood, 10 Coal Builder Craft Smelter, Build Farm Kitchen

20 Exp

You can cook better food in the kitchen
Perimeter 6 Fences Hunter Build Farm, Hunting Boars 40 Exp The Hunter will place one fence near the farm
Craft Workshop 5 Wood, 5 Iron Bars Miner Smelter Workshop

40 Exp

You can craft stronger gear in the workshop
Upgrade Kitchen 5 Wood, 5 Steel Bars Builder Dock Upgraded Kitchen

60 Exp

The upgraded kitchen has more recipes
Wyrm Pen 2 Wyrms Alchemist Dock Wyrm Pen

250 Exp

The wyrm pen farms dragonblood
Hatch Dragons 5 Baby dragons Alchemist/Dragon Baby Dragon Adult Dragon

80 Exp

You won't get this quest if you killed the dragon
Magical Axe 1 Rusty Axe, 1 Fire Tusk Alchemist Rusty Axe Ancient Axe Recipe

80 Exp

You get the fire tusks by killing the fire boars
Animal Pen 2 Pigs Farmer Market or

Capture Boars

Animal Pen Blueprints

60 Exp

The pen farms multiple animal items
Wolf 3 Nets, 3 Traps, 6 Meat Hunter Perimeter, Dock Tame Wolf

60 Exp

The tame wolf does 3 damage
Market 5 Gold Bars Trader (If not sent away) or Self (If Trader is sent away) Workshop (If Trader not sent away)


Dock (If trader is sent away)

Market, Coin Purse

60 Exp

The market is used for trading goods
Dock 500 Coins, 20 Wood, 5 Cloth, and 5 Nets Trader (If not sent away) Market, Animal Pen Dock House

80 Exp

The dock house can craft a number of things
Dock 20 Wood, 10 Steel Bars Self (If Trader is sent away) Workshop Dock House

80 Exp

The dock house can craft a number of things
Boat 9 Wood, 9 Steel Bars, 9 Cloth, 9 Nets Trader (If not sent away), else self Dock, Market Boat

100 Exp

The boat is used to travel to Sunset Haven
Lost Cat Peri (Toothfish) Fisherman None Peri

150 Exp

The cat does 2 damage with a continuous attack animation
Repair the Power Plant 2 Titanium Mechanic None Power Plant

150 Exp

Titanium can be found in treasure chests in the dirt in Sunset Haven
Factory 15 Coal, 10 Sulfur, 4 Quartz Mechanic Mirrows and a Power Plant with power Factory

200 Exp

Talk with Inn keeper after repairing the power plant.

You need to have a battery in your inventory for the mechanic to give you this quest

Elevator 2 Silicon, 2 Titanium, 10 Steel Bars, 1 Chest Mechanic Mine 1 or more blocks of Science Island stone (requires Factory) Elevator

250 Exp

You need to have made the drill and drill some stone in Sunset Haven for the mechanic to give you this quest
Bandits Kill One of Each Bandit Type Sunset Haven Merchants Power Plant with power 1 Refined Oil, 1 Shotgun, 1 Cow

250 Exp

You have to repair the power plant and talk to any merchant in Sunset Haven to get this quest
Confront the Mirrows Confront the Mirrows Innkeeper Power Plant with power 10 coal and access to all of the cyber enchantments Go to the door on the space ship. Then either fight them or dig below it, find the hidden entrance and explore the lab
Convince the Mirrows Dragon Armor Mechanic Explore the labs of Mirrows ??? Find the hidden Lab entrance below the entrance to the Mirrows lab and talk to Mechanic after reading all ship logs to receive quest.

Dragon Armor is the "???" item required to complete quest.

Wyrm Hive Find the Wyrm Hive Alchemist None Red Goggles

250 Exp

You have to take a spirit gem found in a chest in the cave.

The red goggles lets you see hidden magic

Wyrm Research 1 Wyrm, 1 Fire Tusk, and 1 Icy Fur Alchemist Turn on both of the forges 1 Alter Gem

250 Exp

Allows you to turn dragons into equipment with alter gems.
Magical Energy Talk to the Old One Alchemist Wyrm Research None Currently leads to demo

magic ending

Spirit Power Capture Spirits using Spirit Gems Alchemist ??? ???
Water Cave Find the Water Cave, 8 Steel Bar, 1 Uranium, 3 Silicon Mirrows Confront the Mirrows Sub Pen, Com Device The Water Cave can be found through the wyrm tunnels on the magic island. The Mirrows will relocate to the Water Cave when this quest is complete.
Ship Parts 1 Ship Parts Mirrows Sub Pen Airport Blueprints Ship Parts can be found underwater under the island to the west of the science island. Build a Submarine to explore.
Repair Escort Ship 5 Ship Parts, 20 Titanium, 5 Uranium, 5 Silicon Mirrows Ship Parts, find the ship crash site ??? You may need to call the Mirrows on the Com Device to get a ride back to the Sub Pen.
Build Com Station Reach the summit, 1 Ship Parts Mechanic Com Device ??? Use the Com Device to call the Mechanic from the summit of the western island.
Defeat Pirates Defeat 2 Pirate Ships Fisherman Advanced Laboratory Requires travel through water portal